On December 7, Path of Exile's committed fans will most likely be treated to some factor that may possibly be entirely game-changing. Betrayal, and it's their greatest update for the game ever or the 3.5.0 update for the game, is partly an expansion and partly a huge rework of extremely a number of necessary capabilities. 

As ever, you are able to also count on heaps of smaller tweaks and additions, like new expertise, player archetypes, special things, quests, changes to crafting, and new maps to help spruce up endgame content.

The new Betrayal Challenge League focuses on a brand new faction known as the Immortal Syndicate, a mysterious organization that has discovered a strategy to bring men and women back from the dead without them getting mindless zombies. However, to complete this, they have stolen an artifact from a new character, Jun Ortoi, and his Order of the Djinn.

Path of Exile is releasing a number of new expertise alongside the Betrayal League. Two of these are new projectile Steel skills that use the new Impale effect. Now let's have a look at the two new expertise of Path of Exile, Lancing Steel and Shattering Steel.

 

 

Lancing Steel

Thrust forward together with your Sword or Axe, firing a wide projectile that Impales any enemies hit. Even though you do that, further projectiles are summoned as blades that float parallel with your attack, and these fly forward just after a brief delay. Like Shattering Steel, an enemy is usually hit by multiple Lancing Steel projectiles, creating the skill incredibly effective if you are capable to catch an enemy with a number of flying blades. 

 

Lancing Steel Skill Reveal

 

 

Where you aim controls the spread of your projectiles; Aiming up close will spread out the angle of the projectiles, even though they do tilt slightly towards targets when made. Aiming at variety will bring about all the projectiles to fire in parallel, letting you very easily hit enemies at range with several shards. 

 

Shattering Steel

This ability allows you to swing your Sword or Axe, releasing a spray of 3 projectiles in an arc in front of you. These projectiles deal much more harm the further they travel until they reach their maximum range. Once they stop on an enemy or attain maximum variety, the projectiles burst, dealing their damage in an outward cone. 

 

Shattering Steel Talent Reveal

 

 

The projectiles are unleashed in speedy succession, creating them capable of hitting close enemies with multiple projectiles. Like Spectral Throw, the talent doesn't perform any melee attack and hence cannot be supported by Multistrike or melee-specific supports, however, the talent operates extremely properly with Projectile modifying supports like Pierce, Several Projectiles and Vicious Projectiles. The maximum variety can't be modified, so More quickly Projectiles doesn't increase the skill's variety, but Location of Effect modifiers improve the size of the burst.

 

Impale

Shattering Steel has a chance to Impale, a brand new debuff that rewards repeat hits. Impaled enemies are covered in sharp metal spikes, generating any hits taken additional painful for the enemy. When you Impale an enemy, 10% of the unmitigated physical damage of your attack is stored, plus the next five hits that enemy takes from any supply will result in them to also take this stored damage. 

 

 

You'll be able to have a number of Impale effects on an enemy, limited only by hits consuming the Impale. This provides Shattering Steel and Lancing Steel an even higher edge when they are able to hit a target multiple occasions. 

 

The talent comes with four further projectiles, so Higher Several Projectiles will boost the skill's spread at the price of damage, while Pierce, Chain or Fork let the ability clear out groups of enemies.